icy
pubs
2017. Evolution of fuzzy animats in a competitive environment. [pdf]
Studying predation tactics on grouping prey via individual-based computational models.
Evolution of collective behaviour in an artificial world using linguistic fuzzy rule-based systems. [doi][mp4]

 

2016. A balanced mixture of antagonistic pressures promotes the evolution of parallel movement. [doi][mp4]
An adaptive individual-based model of a prey group facing predator attacks. [bib][pdf]

 

2015. Simulating predator attacks on schools: evolving composite tactics. [bib][doi][pdf][mp4]

 

2014. Simulated predator attacks on flocks: a comparison of tactics. [bib][doi][pdf]

 

2013. Family bird: a heterogeneous simulated flock. [bib][doi]

 

2012. Two-layer synchronized ternary quantum-dot cellular automata wire crossings. [bib][doi]

 

2011. Two-layer synchronized ternary quantum-dot cellular automata wire crossings. [bib][url][pdf]
The key elements of logic design in ternary quantum-dot cellular automata. [bib][doi][pdf]

 

2009. Organized flight in birds. [bib][doi][pdf]
The ternary quantum-dot cellular automata memorizing cell. [bib][doi][pdf]

 

2008. Adiabatic pipelining: A key to ternary computing with quantum dots. [bib][doi][pdf]
Solving the ternary quantum-dot cellular automata logic gate problem by means of adiabatic switching. [bib][doi][pdf]
Ternary computing with quantum dots. [bib][pdf]
Towards more effective computing: using the nano computing platforms. [bib][pdf]
Evolutionary synthesis of quantum-dot cellular automata circuits. [bib][pdf][pdf]

 

2007. Solving the ternary qca logic gate problem by means of adiabatic switching. [bib][doi][pdf][pdf]
Implementation of arithmetic-logic primitives using quantum-dot cellular automata structures.
Application of adiabatic switching to the implementation of ternary processing based on quantum-dot cellular automata.
Fuzzy model of bird flock foraging behavior. [bib][pdf]
Multi-valued logic based on quantum-dot cellular automata. [bib]
The computational beauty of flocking: boids revisited. [bib][doi]
Fuzzy model of foraging behavior in a bird flocking simulation.

 

2006. Fuzzy model of foraging behavior in a bird flocking simulation.
Fuzzy logic based simulation of foraging behaviour.
Multi-state processing with quantum-dot cellular automata. [bib][pdf]
The ternary quantum-dot cell and ternary logic. [bib][doi][pdf]
Towards the bottom-up concept: extended quantum-dot cellular automata. [bib][doi][pdf]

 

2005. Towards the bottom-up concept: extended quantum-dot cellular automata. [bib][pdf][pdf]
Towards multi-state based computing using quantum-dot cellular automata. [bib][pdf]
Fuzzy model for a computer simulation of bird flocking. [bib][pdf][pdf]
Fuzzy logic and bird flock simulations.
Simulating flocks on the wing: the fuzzy approach. [bib][doi][pdf][mp4]

 

2003. Boids with a fuzzy way of thinking. [bib][pdf]
Fuzzifying the thoughts of animats. [bib][html][pdf]
Virtual coronary cineangiography. [bib][doi][pdf]
PICAMS - Post Intensive CAre Monitoring System. [bib][pdf]

 

2002. Computer model of bird flocking. [bib]
Switching structures and systems: lecture notes. [bib]

 

2001. Postmortem: barcode 1st, 2nd, 3rd immersion. [bib][pdf]
Virtual coronary cineangiography. [bib][pdf][pdf]

 

2000. PC-CAVE - a pc full immerison virutal environment. [bib][pdf]
API for a PC full immerison virutal environment. [bib][pdf]
A PC full immerison virutal environment. [bib]

 

1998. Virtual dreams - virtual reaity in modern art. [bib]
Calculating a virtual user's position. [bib]

 

... [cobiss]